Pit

Pit is the gym leader of Tycane City and owner of the Ambush Badge. He specializes in trap-themed Pokemon, and dreams of boosting the industrialization and tourism of his hometown.

Appearance
Pit has black hair that is in a small Afro-like style. He wears a brown jacket over a green shirt, blue jeans, and gray shoes. He wears a pair of gray eye glasses, though it is unknown if they are needed for seeing or they are just for show.

Personality
He is a passionate man who loves his hometown and its people. He dreams of boosting his town's presence in the region by increasing its industrialization and tourism. He shows no interest in personal gain for achieving his goal, only the desire to help his town improve. He is very protective of his town and its people, showing hostility towards troublemakers like Team Celestial.

He also believes that he has good intuition, and trusts them whenever he has a bad feeling something might go wrong. This is shown when he works in dangerous missions for the Pokemon League against Team Celestial.

History
???

Strategy
Pit's team is composed of Pokémon specialized in preventing the player from switching mid-battle. This ranges from abilities like Arena Trap and Shadow Tag to moves like Block and Draining Growth. In combination with the games prevention of healing (or other) items during battle, the player is reliant upon held items to preparing four winning one-on-one match-ups in order to secure victory. To the unprepared player this can be a daunting prospect, as these restrictions can render them trapped and helpless, leading to a swift defeat to Pit's reasonably high-level team when compared to the surrounding grass.

Pit's main weakness is that his pokémon don't have moves with tremendously high base power, and are all exploitable if the player prepares in advance; each having very distinct counters in strategy or typing. Thankfully, the preceding routes are littered with potential options.

Pit will always lead with his resilient Magnemite. Its steel typing requires something outside of the standard normal type attacks to overcome. If opting for the starter pokémon Larvesta, this is trivial choice. Having said that, Bunnelby, Mankey, Deerling, Pansear (via trade), and Ledyba all learn early super-effective moves. A well trained Spinarak or Shuppet may serve useful with their flat damage move Night Shade. Magnemite is slow but has a high special attack, so two pokémon with super effective moves may be required to defeat it, or one to render it helpless with the sleep and another to finish it off. If the player purchased a Cheri Berry from Nyejo Academy or obtained one from the Sun Dew Town orchard, it may prove useful here, as Magnemite has access to Thunder Wave.

Pit's Diglett is a frail pokémon that can pack a serious punch. It will outspeed the majority of pokémon available, so it may be necessary to obtain something that can both take a hit and return super effective damage.There are many grass pokémon available that resist its STAB Bulldoze, and are not weak to rock or dark/ghost moves, fighting back with super-effective grass type moves. To name a few, Budew, Cherrubi, Deerling, Pansage, Petlil, and Shroomish (via trade) are all available, as well as a Miracle Seed from Route 302. If truly struggling, utilizing an obtainable leaf stone to evolve one of Bellsprout, Gloom, or Pansage may prove useful.

Pit's most infamous and dangerous Pokémon is his Wobbuffet. A pokémon that is best known for its reliance upon reflecting double the damage taken back at its attacker with Counter and Mirror Coat, when hit by physical or special moves respectively. Wobbuffett possess a large health pool, able to take out multiple attacks before inevitably falling. As such, it is the one pokémon that perhaps cannot be brute-forced and requires a proper strategy.

One way is to use non-damaging moves to lower its defensive capabilities or to raise one's own offensive prowess. Some pokémon capable of this are Poochyena with Howl, Budew with Growth, or one of the many pokémon with Tail Whip and Leer. It is less daunting and more reliable to circumvent Wobbuffet entirely, however, by defeating it with entirely non-damaging moves. There are many options for this. Inflicting the status-effect of burn or poison from pokémon such as Butterfree, Oddish, and Shuppet is possible, or whittling it away with leech seed from Shroomish and Cottonee is possible too. If the player owns a Shuppet, it can be particularly useful here. It can both knock-off its Sitrus Berry to prevent it from healing and deal flat damage with Night Shade that cannot be reflected. If worst comes to worst, Wobbuffet can be PP stalled by simply not attacking it whatsoever, wasting its appropriate countering move with any non-attacking move, until it either can no longer reflect damage back or struggles.

Be warned, however, that Wobbuffet will use Destiny Bond when its health low. When active, Destiny Bond will take down its assailant when the user is fainted by a damage dealing move.

Lastly, Pit possesses a Nosepass. While it doesn't appear to pose much of a threat, if the player's Pokémon are in a weakened condition it can finish the job. Nopasses high defenses ensure that it is difficult to knock out, and in combination with Rest and a Chesto Berry, it can stall sufficiently until a powerful flurry from Rock Blast smashes everything. Nosepass is decidedly slow, and does not have a high base attack, however. Many of the earlier mentioned pokémon that hit for super effective damage against steel or ground types, if still standing, can defeat it swiftly with similar grace. Knocking it out or putting it to sleep before it can rest will ensure victory. If the player seeks another option, the Old Rod from Route 301 present some water pokémon; Goldeen, Lotad, and Finneon.